That backlash, which made the rounds of international media, eventually led to publisher Konami dropping out. Shortly after the game’s original announcement, however, multiple groups came forward to criticize the concept of the game. At the time, it was in development as a third-person shooter at Atomic Games for PlayStation 3, Xbox 360, and Windows PC, and Konami planned to publish it. Six Days in Fallujah was originally announced in 2009. Tamte was also involved in the original version of Six Days in Fallujah. Victura, a company founded by former Bungie vice president Peter Tamte, will publish the game. The team also includes Jared Noftle, co-founder of Airtight Games ( Murdered: Soul Suspect, Dark Void). He’s joined by Marty O’Donnell, audio director and composer on Halo and Destiny, as well as by Bungie’s former design director, character, vehicle, and weapon artists. According to a news release from the game’s publisher, the tactical game will be based on true stories gathered from members of the military as well as Iraqi civilians who lived through the Second Battle of Fallujah in 2004.ĭeveloping the title is Highwire Games, a company created by Jaime Griesemer, game designer for the Halo and Infamous franchises. Six Days in Fallujah, the controversial shooter set during the Iraq War, is finally coming out, nearly 12 years after it was first announced.
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